AR/VR for education

A project enabling anatomy learning through AR/VR technology.

Client: Center for the Promotion of Science

Technology: WebAR, Quest 3,2

What we did: Design, Development

project-image

The background

For the first time in high schools in Serbia, we have developed an application that allows students to learn more easily through immersive technologies. The application is easily accessible as a web-based AR/VR solution on phones, tablets, Quest 2, and 3 headsets. In collaboration with the Center for the Promotion of Science, the Nordeus Foundation, and an education group comprised of many organizations, we have created an innovative solution that helps children learn better and faster through modern technology and entertainment.